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Update macht frustrierende Missionen endlich erträglicher

Update macht frustrierende Missionen endlich erträglicher

There's a great update for Star Wars Outlaws.
There's a great update for Star Wars Outlaws.

There’s a great update for Star Wars Outlaws.

On August 30th, we’ll be joining Kay and Nix in Star Wars Outlaws on Galaxis. I have a computer and Steam. Purchase the first Story DLC “Wild Card” on the platform. Damn, it’s not nice. Ubisoft has made a much bigger update to Gapäck for a big mission critical like Stealth-Missionen.

Update for more features in Star Wars Outlaws-Secret Missions

  • Would you like to start the update? EU heute, 21 November 2024 für alle unterstützten Plattformen
  • How big is the update?
    • PS5: 7.44 GB (Version 01.004.000)
    • Xbox Series X/S: 10.18 GB (Version 1.0.4.0)
    • computer: 8.83GB (Version 1.0.4.0)

The content of this title update is as follows: A game brings a new game with Kampf and Stealth-Inhalte.

So let’s spend more time with more Waffen and for longer. Diese und weitere Anpassungen sollen uns mehr Freiheiten bieten. The most preferred thing was to completely block Frust in Stealth-Missionen, whether it was attacking or attacking.

I’m new Development Update No. 3 The Entwickler team has no duties. Die “Keinen Alarm auslösen”- or “Nicht erwischt werden”-Missionen wurden nicht nur wie in Update 1.1.2 Complete all content as soon as possible:

Spielerauswahl’s next Schritt is a quick attempt during Missions. Nothing has been done, but it can practically be done, or there is another option. If you didn’t do anything, you did nothing and let the checks take place. Status information available on Kampf. Wir, wess viele von Ihnen den Tarnansatz mögen, this war is an important thing, you Spielstil and Ihnen gleichzeitig die Freiheit zu pregnant, zu entscheiden, wie Sie jede Mission.

There is no time for gaming yet, there are so many great things in the gaming world.

Star Wars Outlaws purchased Season Pass
Star Wars Outlaws purchased Season Pass


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Star Wars Outlaws purchased Season Pass

We have prepared the previous Story DLC Wild Card for the All Season Pass, along with a three-character Movie. Thanks to this new story DLC, you can unlock the Season Pass Trailer.

All Patch Notes for Title Update 1.4.0

The version number is not a release on the platform, which is the same as Kern’s Title Update 1.4.0. To die Patch Notes auf English I said this before:

IMPORTANT CHANGES:

  • Notable updates to stealth and combat, giving players more options, including using stealth or reaching for their blasters, even in union territories within cities.
  • Enemy AI and detection improvements; Players are notified when they are detected and can choose to escalate or change tactics to remain stealth.
  • Added enemy weak points to reward strategic gameplay; when targeted, these points can trigger explosions or cause enemies to die in spectacular new ways.
  • Kay’s explosive and pickup weapons have been retuned to improve her combat experience, including the ability to carry a two-handed weapon in more situations.
  • Facial expressions and animations in dialogue scenes have been improved, the option to turn off the cinematic lens during gameplay has been added, and the visibility of distant lights has been improved.

FULL PATCH NOTES:

General Gameplay

  • Fixed an issue where players could get stuck after certain missions, unable to take off using the Trailblazer
  • Kay now holsters the two-handed weapon in more situations such as climbing, grappling, or using the speeder
  • Improved AI accelerator usage
  • Improved enemy detection
  • Improved enemy tactical decision-making in battle to encourage more active management of their positioning
  • Reduced enemy damage per shot while increasing damage over time cadence
  • Improved detection signals and feedback from cameras
  • Player state (crouching, standing) is now retained after transition actions
  • Fixed an issue where only one NPC would be alerted when whistling
  • Fixed the issue where the player could remain undetected when performing aggressive actions in high grass
  • Enabled the use of war in some parts of union territories
  • Added weak points to various enemies
  • Adjusted weapon aiming (spread, recoil, etc.) to provide greater precision and handling
  • Updated Kay’s weapon damage values ​​for all weapons
  • Increased headshot damage when hitting enemies
  • Improved blaster module usage (Ion and Power)
  • Removed player explosion damage from power module
  • Added enemy stagger to explosions
  • Added special death animations to body part to increase combat satisfaction
  • Improved the use of NPC protection during battle
  • Fixed an issue where Kay would raise the holotracker while crouching
  • Fixed an issue where enemy NPCs were sometimes marked as friendly and could not take damage from blaster fire
  • Jumping has been adjusted to give you more control over the weather of where you land

User Interface, HUD and Settings

  • Added visual indicator for when an NPC will start detecting the player
  • Added text highlighting which explosive module should be used when aiming at heavy guards, droids, and cameras
  • Prompt to ping tracked target is now more prominent and affected by HUD visibility settings
  • Added icons to environmental objects that require unlockable abilities
  • Improved Nix quick action icon by highlighting the button when having an active target
  • Clarified whether a takedown can trigger combat
  • Added NPC tags above their heads (works with existing colorblindness settings)
    • White – Neutral
    • Orange – Aware
    • Red – In War
  • Adrenaline Rush cost adjusted according to difficulty
    • Story mode – 100% (unchanged)
    • Normal – 110%
    • Challenging/Difficult -150%
  • Improved wanted system messaging and display
  • Fixed an issue where some gear effect icons were not displayed correctly

Sound

  • Improved enemy dialogue when entering and exiting cover
  • Fixed an issue where audio was not playing via the DualSense controller on PS5
  • Fixed an issue where music was missing from arcade games after starting a new game

Cinematic

  • Added facial animations to gameplay dialogue scenes and vendors
  • Improved animations and visuals of some dialogue scenes
  • Fixed issue where ND-5 would disappear from the passenger seat during takeoff/landing from Renpalli or Achra stations

Camera

  • Improved camera when shooting, aiming at sights, and moving aiming
  • Improved cover camera, including the ability to manually switch shoulders while aiming
  • Improved the camera, showing a better view of each store when interacting with a merchant

Worlds, Fauna and Flora

  • Fixed an issue with destructible vegetation
  • Fixed an issue where the visual effects created by waterfalls were distorted
  • The distance at which lights can be seen on Earth has been increased
  • Visuals of some grass textures and mud have been improved, especially from a distance

Photo Mode

  • Added a new clear lens

accessibility

  • Added Custom Controller Preset to allow remapping of individual buttons. You can choose separate button replacement sets for Kay, speeder and Trailblazer.
  • Added a new ‘strong’ aim assist setting
  • Added a new automatic transfer option for climbing; This option allows you to automatically jump between climbable objects by moving towards them, rather than pressing a button
  • Added setting to change how big and clear the effect is that shows the security camera detection area
  • The sound effects slider is split into two separate sliders for game sounds and background sounds
  • Faster menu explanation, settings now increase to 400% speed.
  • Menu narration now reads lockpicking and slicing minigames, objective clues, and which Sabacc card is currently highlighted in your hand and when drawing/discarding
  • Added option to turn off Cinematic Lens (distortion, fringing and vignetting) for the game
  • ‘Fill screen’ is now the default screen ratio; this means larger text size for initial menus before you reach the ratio setting screen
  • Added ‘remove all’ retention entry for map markers to ‘change retention based on presses’ setting
  • Descriptions of accessibility settings have been rephrased for better clarity

Various

  • Fixed an issue where ramming and destroying a ship did not count towards the ‘Never tell me the odds’ trophy/achievement
  • Fixed an issue where the ‘Shoot First’ achievement/trophy and the ‘Better’ ability could not be unlocked at the same time
  • Fixed an issue where defeating Death Troopers during certain missions did not count towards the ‘Death Defying’ Ubisoft Connect Challenge

MAIN AND SIDE QUESTS (beware of spoilers)

Toshara

  • rejected
    • Fixed issue where Kay could not listen in the bar to progress in the intelligence mission

tatooine

  • Senior
    • Fixed the issue where the quest line would not start if you went to Akiva before the dialogue ended
  • Partners
    • Fixed an issue where the cinematic would not trigger when Adrenaline Rush was used when the Rancor crashed into the hangar doors

Akiva

  • revelator
    • Fixed an issue where the ND-5 could detect Kay when going from crouching to standing in the steam vent

Did a new update come with the update and did you open a new package in a new package?