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Balatro’s mobile version has generated over $4 million in revenue since launch

Balatro’s mobile version has generated over  million in revenue since launch

According to analytics, Balatro made over $1 million in its first week, calmed down in October, and is selling again ahead of The Game Awards.

The latest details on Balatro’s sales, at least for mobile devices, came in a recently published report. The game is doing great after being announced at The Game Awards, where it was nominated for Game of the Year. In fact, after a hot start and a cooling off period, Balatro suddenly broke the $4 million sales mark ahead of the Awards.

Data on Balatro’s latest sales comes from: CepActorUsing App Magic’s analysis tools. According to data, Balatro’s sales on mobile devices were just under $4.4 million as of this writing. game Coming to mobile devices in SeptemberIt is rapidly attracting the attention of smartphone and tablet players with its addictive and entertaining gameplay loop. It easily reached $1 million but calmed down in October.

The Game Awards 2024 Game of the Year nominations, including Balatro.
The Game Awards nominated Balatro for Game of the Year, putting it in strong company among some of the best games of 2024.
Source: Game Awards

by following him The Game Awards 2024 nominationsBalatro regained momentum and suddenly broke $4 million with ease. This bodes well for the game ahead of the Game Awards (as if that wasn’t already looking good enough), where it was nominated in 5 categories: Best Mobile Game, Best Indie Game, Best Game Direction, Best First Indie Game, and of course, Game of the Year.

It’s also nice to see such a great game continue to be loved even as it continues to receive new content and updates. For more balatroStay tuned and stay tuned for more news and updates.

TJ Denzer is a gamer and writer whose passion for games has dominated a lifetime. She found her way onto the Shacknews staff in late 2019 and has worked as Senior News Editor ever since. In addition to news broadcasts, he also assists with livestream projects such as Indie-licious, Shacknews Stimulus Games and Shacknews Dump, which are particularly focused on indie games. You can reach him at [email protected] and find him on Twitter. @JohnnyChugs.